Toy Invention Series

Rolling Marble Runs

Two Versions Available
Grades 4-5 · 6-8
10 Lessons
45-90 Min Per Lesson

"I piloted the Marble Run unit in June, and by the time my 3rd graders became 4th graders, they remembered everything—force, vocabulary. That kind of carryover is rare."

-Elizabeth, Science Teacher in NYC

Unit Description

A toy inventor's marble run keeps getting stuck — the marble never makes it to the end. Students investigate what makes a marble roll in the first place, then explore how ramp angle, surface friction, and energy transfer during collisions all affect how far and fast a ball travels. They build a baseline marble run first, then tinker their way toward a final design challenge: a 3D cardboard box run that keeps a ball rolling for five seconds or more.

What Students Learn

  • How gravity and unbalanced forces cause objects to move

  • How steepness affects the speed and energy of a rolling object

  • How friction removes kinetic energy and slows objects down

  • How energy transfers between objects during collisions

  • Authentic practice with all 8 Science and Engineering Practices

What's Included

  • 10 slide-based lessons with embedded graphics and media

  • Step-by-step teacher guide with facilitation notes

  • Student worksheet packet with pre/post assessment

  • All hands-on building materials

  • Maker skill video tutorials

  • Optional Marble Masterpieces extension

Choosing the Right Version

Version
Features
Standards
Grades 4-5
Bar graphs, written explanations, fair testing and comparisons
3-PS2-1 · 3-PS2-2 · 4-PS3-1 · 4-PS3-3 · 5-PS2-1 · 3-5-ETS1-1 · 3-5-ETS1-2 · 3-5-ETS1-3
Grades 6-8
Median calculations, bar graphs, CER written explanations, quantitative comparisons of first and final test results
MS-PS2-1 · MS-PS2-2 · MS-PS3-5 · MS-ETS1-1 · MS-ETS1-2 · MS-ETS1-3 · MS-ETS1-4